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Worked with art directors, 3D artists, concept artists, and product managers to define, developed, and produce visuals elements and assets for NVIDIA Gear Up PC gaming campaign. Also, took ownership of visual element refresh version 2.0 in 2012, including wireframe, UI/skin, layout design for landing pages, and interactive web banners. In addition to Gear Up, wireframed and explored branding and design options for another NVIDIA GT product line, and created prototypes for an iCafe game-loading interface for APAC.